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Animator vs. Animation Wiki
Animator vs. Animation Wiki

Animation vs. Education[1] is a series in the Animator vs. Animation franchise that started with Animation vs. Math.

Synopsis[]

Entertaining shorts that may cause you to accidentally learn something.

List of Episodes[]

# Image Title Synopsis Air Date Links
1 Animation vs. Math How much of this math do you know? June 24th, 2023 (YouTube)
2 Animation vs. Physics Come on guys... it's not rocket science. December 9th, 2023 (YouTube)
3 Animation vs. Geometry June 29th, 2024 (YouTube)
4 Animation vs. Coding March 1st, 2025 (YouTube)
5 Animation vs. Addiction No, this episode is not about nether wart. March 15th, 2025 (YouTube)

Plot[]

Animation vs. Math[]

The main article can be found here: Animation vs. Math

The Second Coming wakes up in a black void and is met by the number 1 descending to his level. Curious, he touches it, expanding it into (reflexive property). He then crosses one stroke of the equals sign with the other, turning it into a plus sign and changing the expression into . Then, by copying and pasting a +1 from the equation, The Second Coming produces , and so on until . He copies a 2 from 12, expands it into (an equivalent form) briefly, then adds 2 until he reaches 20; then he takes the 20 and adds that until he reaches 100. The Second Coming celebrates this accomplishment, only to feel dejected upon seeing the vast, empty world he's in.

The Second Coming, now realizing the scope of his solitude, sits down hard in sadness, jostling the equals sign and causing a in the equation to simplify into 40. Once again interested, he presses down the equals sign, combining the terms on the left side to . He takes a copy of the plus sign for safekeeping, then finishes simplifying into . Then, taking only a single line from the equals sign, The Second Coming creates a minus sign, and with a copy of the 1 from the 100 on the right he subtracts by 1, he produces . He performs further subtraction and finds that . Curious, he then takes another -1 and subtracts from the expression again, forming the equation .

When The Second Coming goes to inspect the new result, the twitches. Knocking on it reveals Euler's identity, , who kept its distance as The Second Coming approached it. Euler then flees the scene through a white door by putting an i (the imaginary unit, satisfying ) behind itself. The Second Coming gives chase, but is unable to follow it through the door, and returns to the equation for further experimentation, simplifying it into .

After failing to summon Euler's identity again, The Second Coming tries adding -1 to itself, producing and , before adding a second negative sign to -3 and watching the negatives cancel out into ( and ). He copies another minus sign from the equality for later use. Then, he adds a +3 to the right side of the equation before turning the plus sign 45 degrees. In response, the on the left expands into a three-by-three grid of s rather than a single line, adding up to (visualising multiplication as repeated addition, and also the area of a rectangle). The Second Coming expands one of the 3's on the right into , adds another +1 into the parentheses, and watches as the grid on the left adjusts to match it. He turns the multiplication sign and the expression shifts into other ways to represent 12 using factor pairs; namely , , and in order.

Simplifying the expression into , The Second Coming wonders what would happen if he tried the same thing with a minus sign rather than a plus sign and changes the equation into . Turning the slash transforms it into the obelus division sign (÷), and expands the left side into , revealing that the 3 came from counting the number of times 2 can be subtracted from 6. The Second Coming then expands the 2 into and adds another 1 to it, creating (6 can subtract 3 twice). He exchanges a plus sign for a minus sign (making and partially cancelling it out to 1), watching as 1 is subtracted from 6, six times. He then subtracts 1 again, creating on the right side of the equation, and The Second Coming watches as an endless stream of 0's are subtracted from 6 (demonstrating that ). He shuts it off, converts the slash back into a minus, and simplifies the equation into .

The Second Coming then turns the equation into , becoming (repeating addition twice), and turns into (revealing exponentiation as repeated multiplication of the base an exponent number of times), catching his attention. He then adds 2 to the base, becoming . The Second Coming then touches the equals sign to see a large amount of 1's arrange in a square (demonstrating as the area of a square with side length ). The Second Coming then turns the plus into a minus, making only of the 1's remain. This is then simplified to , and The Second Coming then adds 1 to the exponent, seeing the 1's turn into greater dimensions up to 5. The Second Coming then simplifies the equation , evaluating it to 1024. He then repeatedly decrements the exponent, seeing that the result divides by 4 for each time (showing that ), ending up with . The Second Coming then decrements the exponent, resulting in (showing that for all ≠ 0). He then makes the small number go into the negatives, resulting in a reciprocal of the result as a positive exponent (showing that ). The Second Coming then interferes with the line, turning it into a division sign, then the alternative division sign. He then simplifies the equation and makes the -1 turn into a fraction. He then makes the below fraction turn into 2, making the equation 2.

Shortly after that, The Second Coming obtains the square root radical sign. He then subtracts 2 from the radicand (the number in the square root), creating an irrational number. Through subtraction, he then makes the radicand 1, fixing everything and vanishing the irrational number. He then makes the radicand 0, making the result 0. He then makes the radicand turn into , creating i. The Second Coming then grabs the i and makes the equation . He turns the plus sign to see that the result is . He then multiplies i again, summoning Euler's identity, multiplied by i. Euler's identity goes away slowly. Once The Second Coming starts moving towards it, Euler's identity growls and starts running away. Euler's identity then opens up a portal, making the i barely miss. This gives Euler's identity a minus sign. The Second Coming opens Euler's identity's mouth, only for it to transform into it's function form, throwing The Second Coming away. Euler's identity then throws the minus sign at The Second Coming, mirroring him. Euler's identity creates a semicircle, allowing it to flee easily. The Second Coming then multiplies his legs, making him faster. Then, he throws the negative sign at Euler's identity, flipping him.

Then, Euler's identity starts a sword fight with the Second Coming. Euler's identity grabs a negative sign using his mouth, while the Second Coming grabs an addition sign. They then grab a 1, and hit each other's swords, thus cancelling the ones by turning them into 0. Euler's identity eventually turns his 1 into 4 and destroys the 1 and subtracting the sword's blade by 1, only for the Second Coming to regenerate his 1. Euler's identity is later thrown away by the Second Coming, who then creates a bow that shoots 4's by rotating the plus by 45 degrees and duplicating his 2. When the Second Coming shoots, Euler's identity divides their π by four, creating an arc that elevates them and enables them to walk on a plane above. The Second Coming continues to shoot his bow after chasing Euler's identity, with the 4 missing every time. Then, he multiplies himself by i, creating an arc that propels him upward, but the 4 still misses Euler's identity. The Second Coming lands on the ground, destroying the equation and his bow in the process.

The Second Coming then collects his bow, the multiplication symbol, and an i, and tries to grab the second i before its dot falls to the ground. Curious, the Second Coming gathers most of the i and investigates the dot and throwing it into the air, creating the imaginary axis before he catches the dot and it disappears. He then throws the dot harder and creates a longer line, before it falls into the ground. He then grabs it, making that line disappear. He then throws it in front of him and creates the real number axis. That axis then disappears once he grabs the dot. Then he puts it in front of him, then above him, and traces a perfect unit circle. He then puts it back in the right side of the circle and proceeds to spin it, which makes him discover radians. The Second Coming then grabs a portion of the circle, bending it and turning it into a line. He then puts the line in front of him, discovering that the radius is equal to its length, before the it turns back into a curve. He multiplies the curve, creating two of them before he places the curves back into the circle. He expands the radius, revealing the expression .

The Second Coming walks towards the equation and pulls r's value out, revealing . He adds 2 to 5, making the circle bigger. He then changes the plus sign to a minus sign, making the circle smaller. He simplifies the equation and puts it back into r. He looks at θ and plays around with the symbol. Using θ, he stretches the circle and moves its radial line around. He puts a division sign between θ and r, then turns the radial line 180 degrees to discover π.

After duplicating π, The Second Coming splits his duplicate into cos(τ) and sin(τ). He plays around with the functions like swords, then taps a point on the circle with sin(τ), making the point rotate around the circle and forming a sine wave traveling to the right. He taps the point with cos(τ), stopping the wave. He then taps the point with cos(τ), and it forms a sine wave upwards. He stops the wave again. He taps the point with both functions, and both waves appear again. He multiplies sin(τ) by i, turning the horizontal wave 90 degrees counter-clockwise and forming a ribbon-like pattern. He puts the functions together, adding them and replacing τ with π, and Euler's identity appears again.

Euler's identity runs away again, The Second Coming grabs him and then Euler's identity creates a math sword, while The Second Coming grabs a part of circle. Euler's identity and The Second Coming then fight each other, until Euler's identity's math sword evolves, throwing The Second Coming onto the ribbon-like pattern. The Second Coming then grabs out his bow, shooting at Euler's identity. However, Euler's identity evolves into its Taylor's series and shoots a math rocket at The Second Coming, causing The Second Coming to evade. The Second Coming then dodges the rockets. He then makes a shield out of the circle, giving him protection. He then multiplies his shield by 8, turning into a cylinder hitting Euler's identity. They get hit back into the , so they then rearrange the symbols and insert themselves into the equation to make . Seeing this, they continually rotate the radius inside of the theta on the left side of the equation to make theta larger, basically making the circle larger. This circle pulls The Second Coming in. The Second Coming, seeing this, divides his cylinder by 8 so it's more portable.

When Euler's identity lunges at The Second Coming, he puts a negative sign on himself, effectively teleporting him to the opposite side of the circle. Euler's identity gets mad, so they evolve into its Taylor's series and starts shooting math rockets at The Second Coming again. He sees the point on the side of the radius. The Second Coming then grabs a part of the circle and multiplies it by 4, so he can reach the point. He then grabs it off and strikes it with the . This generates a sine wave that knocks Euler's identity out of the circle. Euler's identity then devolves into their original form and turns into , then transforms into , which clones Euler's identity by 4. These Euler’s identities devolve into cos(π) and then proceeds to multiply into four again, making sixteen of Euler’s identities. It can be further assumed that these Euler’s identities did this process many more times to make a massive hoard of them. Meanwhile, The Second Coming builds a function gun of .

The Second Coming shoots at the horde of Euler's identities which attack him back. During the fight, The Second Coming manages to grab an infinity symbol from an Euler's identity in Taylor's series form and affixes it onto his function gun, dramatically increasing its power and allowing the stick figure to easy eliminate the Euler's identities.

The remaining Euler's identities retreat outside the circle and combine to form a huge entity that absorbs the function gun's blast into an integral. The Second Coming is no match for it and gets knocked back into the circle. The Second Coming moves the circle upward in the imaginary axis and places the function gun at the center of the circle, which he hits with the sine and cosine hammers repeatedly to cause the circle to emit powerful blasts at the huge Euler's identity entity. Finally, after increasing the radius of the circle, The Second Coming destroys much of the Euler's identity entity, and the original Euler's identity attempts to retreat to the imaginary dimension. However, The Second Coming grabs a smaller circle, places some numbers with a multiplication sign, and rolls into Euler's identity into the imaginary dimension.

Upon seeing cracks forming in the dimension, The Second Coming panics and escapes the dimension with Euler's identity. He asks for a truce, and Euler's identity agrees. The Second Coming then asks for a way out of this void. Eventually, using the circle earlier, Euler's identity turns off its beam, decreases its radius, and sends The Second Coming out of the void.

Zeta, Phi, Delta, and Aleph then show up, and they walk away together with Euler's identity.

Animation vs. Physics[]

The main article can be found here: Animation vs. Physics

Classical physics[]

Directly after Animation vs. Math, the animation starts with The Second Coming floating in space, then falls down to a white floor. The Second Coming walks and a distance line appears on the bottom, indicating how many meters he has walked, immediately after that a velocity vector appears on the top, calculating his velocity in m/s. The Second Coming gives a few taps on the distance line, then a displacement line appears, showing how much progress in meters he has walked.

The Second Coming eventually walks into a "slippery floor" due to friction. He then receives help from what seems to be a star in the night sky in the form of ropes and balls. He grabs a rope and uses it to capture a ball. He makes the ball and rope into a lasso and uses linear momentum to propel himself forward. He is able to glide effortlessly until he sees a larger ball in front of him. He cannot stop his forward progress and he bumps into it.

The large ball rolls to the edge of a steep valley with a tree part-way down. A rope drops down on the other side of the valley. The Second Coming nudges the ball a bit and it rolls down the slope and up the other side, its energy just enough to reach the other side. He tries the same thing, using his lasso as a grappling hook, which he attaches to a branch of the tree. He slides down, but since he did not start from the top, his momentum and energy were not enough to reach the other side.

He reaches his rope and returns to his starting spot, where he gives himself a little extra push. This is enough to reach the other side, and he collects the rope, and sees a rocket floating above him. He ponders how to get there, but the rope and larger ball give him an idea. He loops the rope around the ball and slides down the slope, taking the ball with him. He gets back to the other side, climbs the tree, steps onto a branch and jumps on it like a diving board. He ties the rope around the branch and secures it tightly by pushing the ball a bit further away. He stands on it and gives it a hard shove. It pulls the branch down like a catapult and The Second Coming spins around it with a sort of centrifugal force. He builds speed and lets go, launching himself straight up into the air toward the rocket.

Astrophysics[]

He gives the rocket a little kick, and it starts up, slowly accelerating. He finds a torch floating through the vacuum, and briefly investigates the behavior of light waves. The rocket reaches another star system, and, finding himself attracted to a nearby planet, he diverts the vehicle's trajectory, traveling around the planet's orbit and turning away. This maneuver increases the velocity exponentially as he repeats it with the other two planets and with the star.

Next, he comes across a little magnet. He jumps to catch it, and uses it to pull himself back to the rocket. Spotting a line of giant magnet rings, he attaches the magnet to the rocket, with the south pole to the front. This attracts the rocket to the magnetic ring's north pole (which faces The Second Coming). The rocket accelerates as it passes through each ring, and eventually leaves the galaxy.

Approaching a quasar, The Second Coming travels to the center, through an accretion disk until he orbits a black hole. An apple is thrown at him from the black hole's singularity, where it falls back to. Seeing the shining object from earlier within the black hole, he nose-dives the rocket into this target. Inside, he lights his torch to find that the black hole's immense gravitation also affects light (this is shown with the caption "OUTSIDE PERSPECTIVE", showing the viewer's image of The Second Coming distorting as the stick figure approaches the event horizon). As he goes deeper and deeper, the gravitational pull elongates (spaghettifies) him. He catches the apple, but gradually reduces in size, traveling through the apple's cellular and molecular structure until he reaches the subatomic.

Subatomic, string theory & time travel[]

The Second Coming falls through an atom's nucleus and the quarks that form a proton, shrinking below the world sheet to a level outside time, where particles are formed by strings. There he discovers the origin of the help from before: it came from his future self. The future Second Coming invites the present Second Coming to watch their past self, dropping open and closed strings as ropes and weight balls, as well as the rocket, the other tools and the apple.

AvPTheend

The End Title screen, marking the end of the episode.

The future version rolls the world line as a Tipler cylinder, making their view of time go backwards, showing the present Second Coming building the universe before the arrival of his past self. The future Second Coming then forwards to the past Second Coming orbiting the black hole. The present Second Coming drops the apple, luring the past Second Coming into the black hole. The future Second Coming takes the apple, drops it again, and points to the past Second Coming falling through the world sheet. He then takes the present Second Coming's cowboy hat and disappears.

Animation vs. Geometry[]

The main article can be found here: Animation vs. Geometry

In an empty, black place, a hollow dot jostles, and extends into one of the points at the end of a line. An orange segment moves back and forth along the line a bit, then The Second Coming climbs out of the line into 2D. When he touches the first one, the points each get named with a letter. The Second Coming pulls a new point out of B and drops C off the floor, to which it becomes a long arrow (representing a ray). Then he waves around the ray, it accidentally intersects with the floor, revealing a set of corresponding angles around the intersection D. Then he changes the angles while walking, sets the angles to be 90°, drops it to lie on the line, rotates it. Finally, he taps on it, turning back into a point. Underneath, it shows the ratio between the lengths AC and BC. A visual flash happens when he moves C around a 1.5, which it shines very bright. Carefully, The Second Coming brings C back to the point where the flash happened. When the ratio is 1.618, another bright flash blinds him.

While The Second Coming covers his eyes, the shines unfold a new character, Phi (symbolizing ϕ). The Second Coming leans back as Phi gets to him, at which he almost falls into the void, only to be saved by Phi while it makes a right-angled triangle. Then Phi makes a rectangle, brings a triangle of it over by 90°, flips it, turns it to the right by 150°, makes a parallelogram and a square, turns the shape into 36 different polygons, makes a circle with a triangle inside, and settles the shape into a triangle. Then Phi draws squares on the sides of the triangle, brings the c2 square up, and tells The Second Coming to do something. Understanding it, The Second Coming brings the a2 square up and sets its size, making the equation: , which is known as the Pythagorean theorem. Accomplishing it, The Second Coming and Phi handshakes together, forming a friendship.

Suddenly, a weird-looking object—a 4D-Hyper Diamond or 24-cell—comes to destroy everything and The Second Coming retaliates by shooting a point. It gets angry and comes closer to the protagonists, so The Second Coming creates a floor to run. Phi gives The Second Coming points for shooting the Diamond (which did not help much), draws a golden ratio with The Second Coming going in along, and tells The Second Coming to get on it. So The Second Coming draws a line, gets on Phi, and goes off. Later, Phi constructs a golden ratio dart to fly. Then the Diamond shoots rhombi and hits into the dart. Then Phi makes a golden ratio kite to shield up and creates a floor. There, The Second Coming and Phi construct a huge pentagon with golden triangles inside; now there are clones of Phi. The clones shoot triangles at the Diamond, but the Diamond tries to break into the pentagon. The clones keep defending, while Phi plots to trap the Diamond. After the Diamond ruins the pentagon, the protagonists manage to trap it inside a tetrahedron, later being an octahedron. Inside the octahedron, The Second Coming traps the Diamond inside a cube, which keeps the Diamond from getting out when the octahedron takes a fall damage. Then The Second Coming and Phi create an icosahedron to trap the Diamond with it after it broke the cube, but the Diamond can stretch it. Then Phi decides to create a dodecahedron with it in it, and it shrinks. When the Diamond is destroying through the 3D shape, Phi signals The Second Coming to throw it into the Diamond, and The Second Coming does so, destroying the Diamond.

An explosion ensues and the "dragon curve" is featured. The Second Coming comes inside the dodecahedron, sees several strange 4D shapes, and is met with his another self that wears a cowboy hat, referencing Animation vs. Physics. The hat Second Coming waves at the hatless Second Coming, making the hatless Second Coming fall. The dodecahedron shrinks, until it becomes a dot.

Animation vs. Coding[]

The main article can be found here: Animation vs. Coding

Yellow wakes up on the ground of a black void near his laptop, under a text editor. He curiously uses the laptop to type hello in the editor. He runs the code, having thrown a NameError, then typing the print() function with the laptop, before adding a string literal "hi" into its parentheses: print("hi"). Running the code ejects the word hi from his laptop. He repeatedly runs this code, before working with variables.

He types out the variable a assigned to the integer value of 1: a = 1, and prints it out. He reassigns the value with different integers, then with simple expressions via arithmetic operators. Yellow then types out another variable, b, containing a string value and prints it out, getting string. He experiments with string concatenation before receiving a TypeError, due to printing out the concatenation of the b (string) variable and the a (int) variable, which also causes a conscious spasm from his laptop. He reattempts successfully, converting the value of the a variable to its string counterpart using the str() constructor: print(b+str(a)), printing out string5. He then uses the len() function to print out the number of the characters from this string, which is the integer 7.

As a new test, Yellow reassigns variable a with "string" and variable b with a[], he attempts to run it, but gets a SyntaxError due to their lacking an index in the square brackets, resulting in the laptop gaining full sentience. It attacks his owner, spewing out the first few indices of the string variable before shooting out every string character from the variable using a for loop to escape from Yellow. This fails briefly, so as the owner gets a hold of it again, it barks at him, using a string variable (a = "bark") and a while loop with the Boolean value of True, later in all caps through the .upper() method. Yellow tries to prevent this by replacing the Boolean literal with a.isdigit() (while also receiving an IndentationError due to unindented code as a result of the laptop slamming shut on his hand), making it so that the loop will only run if its numeral counterpart exists, but the laptop reassigns the variable with the string, "1234", canceling out this behavior. Yellow then changes the condition to not a.isprintable, nullifying any printable value of this variable. In spite, the laptop inserts an else clause into the loop to bark at Yellow regardless.

The bark sends Yellow on a short flight before meeting a close call to a coded "bomb", this is interpreted as a sequence of string onomatopoeias from the list bomb (bomb = ["BANG", "BOOM", "BAM", "POW", "POOF", "PAH"]) being unpackaged, printed, and fired using the line print(*bomb). The computer repeats a few more of these lines, but still Yellow dodges these obstacles. As a different hurdle to distract from the laptop's owner, it imports the turtle library, creates an instance of one turtle, and launches it forward, hitting Yellow from afar. It swiftly controls the turtle with commands to attempt to defeat him, before being chased off by Yellow, who also gets chased by the fast-pacing turtle.

During the chase, Yellow glances behind him and sees the zigzagging turtle approaching. He quickens his pace as his laptop tries slowing him down be shooting capital letters at him with the functions, gun = list(ammo.ascii_uppercase) and print (gun.pop()) repeatedly, starting with Z going backwards. It succeeds in slowing Yellow down and the turtle nearly catches up to him when the laptop increases the thickness and speed of the turtle. Panicked, Yellow unlocks a second gear and sprints even faster, overtaking his laptop. Not even more letter bullets can slow him down, that is, until the laptop leaps forward and grabs his foot, killing Yellow's speed. He quickly grabs the machine and types, turtle.bye(), deleting the turtle and ending the chase.

Yellow glances at his laptop, which waves around in his hand and shoots a K and J at him. He tosses the laptop behind him and the chase resumes, the laptop continuing to shoot letters at him, which he blocks and dodges until the laptop reaches A and exhausts its ammunition. Realizing this, it summons a bar graph which traps Yellow. The laptop charges at him, shooting value bombs at him and changing the size of the bars, knocking him down. Yellow quickly adapts to the changing values of the bar graph and nearly reaches the top, only for the laptop to change the size and style of the bars, which are now springy vertical lines. Yellow pauses for a moment, and the laptop takes the opportunity to charge at him once again.

The laptop jumps on the bars of the graph, bouncing and shooring more value bombs at Yellow. He sees this and quickly bounces and flips out of the way, avoiding the bombs but slamming his head into a slanted red line drawn by the laptop. It continues its pursuit of Yellow up the slope as he leaps on top of the graph and runs away, but he is stopped when the laptop creates a graph title named "TITLE." Yellow, a bit dazed from slamming into the uppercase E, sees the laptop across the way from him and sees it create more code, which makes the word TITLE rotate and chase Yellow toward the computer. It quickly summons more code and shoots a triangle-shaped pattern of asterisks at him, but he slides underneath it like a baseball player, grabs the laptop, and types some more code into it, creating a soft landing for them in the form of a sinewave on the graph.

Yellow tosses the laptop to the left while he tumbles to the right. After a moment, it chases after him again, shooting more asterisks and extending the sinewave. Yellow flips, slides, and spins away, off the graph, only for the laptop to import pygame. As Yellow continues sprinting away, he notices a large box pass him, and he slams into a red square, knocking him off his feet. He suddenly realizes he's inside the game, and the laptop writes even more code, giving it control of the square. It smacks Yellow with it and tries crushing him, but he rolls away. The laptop continues attacking, whacking and slamming him with the square until he soon adapts to it, dodging and leaping over its strikes and almost reaching the laptop, only for it to block his path with the square and push him away.

The machine then summons another long string of code, summoning a blue circle that bounces at Yellow automatically. Yellow manages to dodge its crushing attacks only for the square to slam into him, nearly pushing him to the edge of the screen. He climbs over it, leaps over the circle, and lands back on the square, which quickly lifts him up toward the ceiling in an attempt to smash him vertically. He quickly realized this and slid off the edge of the square, clinging onto it. He notices the "X" button above him, but can't take advantage as the circle bounces off the ceiling next to him. Seeing the circle preparing for another strike, Yellow flings himself onto the wall, propels himself off of it, slides off the circle and practically pinballs his way down off the square and circle down to the floor, landing a few feet from his laptop.

Yellow regroups himself, before lunging for the laptop and grabbing it. He tries to use it as a shield of sorts against the circle, however he's run over by the square, which sends him and the laptop barreling towards a wall. He quickly composes himself again, rapidly beating the laptop against the red square. He notices the circle is about to round back and crush him again, so he quickly types in a command that sends the square, the laptop, and himself to the right, avoiding being crushed. Yellow falls over from the action and let's go of the laptop, which gives it the opportunity to try and make its escape. The laptop tries to hit Yellow with the square again, ultimately failing, before opting to send a small wall of fire in his direction. Yellow dodges this as well, grabbing the laptop once more and fiddles with the code.

The laptop tries to stop him, blasting some more fire at Yellow, which deters him for a moment only to immediately grab the laptop again and finish the wall of code. The circle rounds back, about to hit them both again, to which Yellow uses the code he's typed in to use the laptop to hit the circle, effectively getting rid of it. The laptop, now furious, begins shooting several missiles made of code in every direction, with Yellow struggling to maintain a hold of the laptop. After a moment of nonstop projectile launching, Yellow uses the projectiles to his advantage and aims it up towards the "X" button, and closes the tab. He does not have long to celebrate this feat, as in a last-ditch effort, the laptop launches a coded nuke out of its screen. Yellow attempts to run away from the laptop, but it latches onto his leg, saying GGgggrrRRrRRr!R!!!. Yellow breaks free from the laptop by commenting the block, and the nuke ends up landing on the laptop and it causes it to explode. Yellow tries running away from the nuke but fails.

When he gets up, he walks to the laptop, but realizes it's broken. He tries saying hello? but it ends up failing. Yellow then decides to write a recurrent neural network, specifically an LSTM (long short-term memory), and give it the input hello world. The "hello world" is tokenized to decimal ASCII codes, 104 101 108 108 111 32 119 111 114 108 100, then is grouped like [104, 101, 108, 108, 111], [119, 111, 114, 108, 100]. These two words are passed into the LSTM. Three sections appear: short-term trained, long-term memory, and short-term memory. The accuracy goes up to ~0.9. Yellow walks up to the Pygame window. The neural trained laptop on the Pygame window then notices Yellow and says hello yellow. The video ends with decimal ASCII codes, 116 104 101 032 101 110 100, which mean "the end."[2]

Animation vs Addiction[]

The main article can be found here: Animation vs. Addiction

Blue is seen walking on a gray landscape until he sees a pink button. He approaches it and thinks about what might happen when the button is pressed. Either a flower will pop up or the button will explode. When Blue pressed it, it didn't do anything at first, but then the landscape changes color to pink and Blue starts floating. While he enjoyed flying, there was a time limit and the effects started to loosen, also changing the environment back to the grayish colors. Blue decided to push the button again to do some tricks. After the effects faded again, Blue had another thought to run back and press the button again, but suddenly it was already on his hands, since he grabbed it while he was thinking. After Blue pressed the button again, the effects started fading more and more with Blue trying to keep himself flying. After landing, the pink button became heavy and it didn't work anymore.

Blue then found a dark blue button and while it changed the landscape, it didn't make him float. Blue thought of getting another button until he saw he already had another yellow one. He pressed both of the buttons making the landscape color a mixture of blue, yellow and green. Blue started flying again but these buttons had a time limit as well. He saw a button in the distance and tried to fly to it until the dark blue and yellow button started losing their effects. Blue starts crawling to the red button since the rest of them left him weak after their effects faded. While the red one didn't make him fly, at least it was able to help him get back on his feet. Blue wanted to collect as many buttons as he could find to fly again. While he searched and pressed more buttons, the landscape became more foggy and Blue started getting weaker, but nonetheless, he continued.

While Blue was crawling, he found a cyan button in the distance, but he bumped into his friend, The Second Coming. He saw that Blue was out of energy and trying to get to the button. The Second Coming tried to help his friend get back up but Blue didn't let him and he accidentally let go of the buttons he held into a cliff. The Second Coming managed to get his friend back on his feet until Blue realizes he lost his buttons. He wanted to get them but The Second Coming tried to stop him, resulting in him pulling Blue in an embrace. While Blue came back to his sanity, the landscape became clearer and he started standing up again. When The Second Coming walked away, Blue had to make a decision. He could get back to his buttons or ask his friend for help. Blue chooses the latter and runs up to The Second Coming, begging for help, which he accepts.

The two reach a part of the area and The Second Coming had Blue sit down. He asks him to do some meditation, breathing deeply in and out. They started taking deep breaths but Blue was struggling with his thoughts about the buttons. A small montage ensues, of Blue trying to meditate but constantly relapsing and trying to get a red button in the distance while The Second Coming is trying to stop him. When he was pulling Blue back, he got punched by his friend. When Blue looks back on The Second Coming another thought appears, which shows Blue being shackled by a button and his friend breaking the chains. He got back and apologized, but The Second Coming will still continue to help him.

The Second Coming put a blindfold on Blue and let him meditate by himself. A small variant of Blue appears on a gray thought pop up above him. The thoughts about the buttons start popping up and Mini-Blue starts kicking and hitting them only to come back. The Second Coming went up to Mini-Blue showing he doesn't have to fight any thoughts and just let them go by. While Mini-Blue starts calming down, his thoughts start fading away slowly. A thought Blue starts pulling Mini-Blue from one thought to another, until The Second Coming grabs him, reminding Mini-Blue to focus and putting him back. Mini-Blue rejected and ignored the thought Blues' offers, making them fade away too. Blue ends up letting his thoughts come and go, while also self-reflecting.

The Second Coming helped Blue get back up and when he took off his blindfold a change in the landscape was made. It was much brighter and while it still had the gray color, a rainbow colored shade effect was seen as well. Blue hugs The Second Coming and the screen zooms up to "The End" text in the sky.

Characters[]

Protagonists[]

Antagonists[]

Other characters[]

Trivia[]

  • This is the only series where the main cast is not on ALANSPC.
  • The Second Coming, along with his past and future selves, Yellow and Blue are the only stick figures in the series currently.
  • Alan and his team are indecisive on whether this series is canon or not, with Alan saying the main focus is education and making it canon would be counter to the point.
    • Alan has said that the series could be considered a dream or separate universe, with the dream scenario would make more sense for him personally.
      • However, in one of their AVG reaction videos, DJ suggested that the series is a dream state that the Stick Gang members are in while they've been captured by Rocket Corp.

References[]